ACCURSED V0: Invoking the Curse
It's still Halloween, for me.
Halloween is, on some level, about fear. Which is why, usually when I have something big to show off, I release it on Halloween. So this should have been the day when I publish version 0.1 of ACCURSED, a retro-crpg inspired by Ultima 4, Ultima 5, and VERMIS, on itch. Unfortunately it's not where I'd want it to be even for a v0.1 release. That's something I realized at the start of this week, and instead of racing to try and get it in shape while also trying to get excited about Halloween, I will just push the v0.1 release back. Taking all of November to polish things up and get it to a state I feel comfortable showing off1.
So: ACCURSED v0.1, releasing Tuesday, December 1, 2026.
Happy Halloween.

There's a deeper question of "why not just give it a whole nother year". The best answer I've found to that is that in order to actually keep up my motivation to work on it I want to try getting ACCURSED out there so it can start to find an audience.↩